About this resource:
seeking and offering opinions in collaborative decision-making in class activities such as playing (electronic) games, for example, playing 윷놀이 (어떻게 할까요? 말을 세 칸 움직여요/옮겨요)
About this record:
http://rdf.australiancurriculum.edu.au/elements/2018/05/c323377b-faed-4ba4-aecb-13ed4a9f2b16.rdf