exploring, through a facilitated role-play or a simulation game, the way different people experienced the same event (for example, the differing experiences and feelings of miners, Chinese workers, women, children, leaders and Aboriginal occupants during the Eureka Stockade; personal intercultural experiences; or people’s differing perceptions of election speeches made by opposing candidates)
Rights holder:
Australian Curriculum, Assessment and Reporting Authority
Rights:
© Copyright Australian Curriculum, Assessment and Reporting Authority